![]() ![]() Lucky Draw and Luckier(?) Draw (The first one gives you an additional dice point, the second one gives two): Always keep three (not all six) of these in your deck. If you have enough copies of these two cards then you can just cast them at the same time and absolutely destroy everything in every single battle. there is a separate card for dash damage and this provides it as an added bonus. While this might not be a big deal with the bigger ones who keep most of their crystals high, you can obliterate the short ones for free. One last thing I noticed by the endgame is the option to break crystals on enemies by bumping into them with dashing. A Bomb card evaporates the battlefield if this card is active. You can bait big enemies into breaking the crystals of others, essentially one shotting their friends. You can amplify your weapons by hitting crystals (ranged is even better with this card). It not only works on ANYONE in the game with just your basic slingshot (Yes, even on bosses) but what makes it insanely powerful is the fact the damage SCALES with the damage dealt to the crystal! You can kill enemies with your slingshot. You can just shoot it at the feet of the enemies or hit a big one surrounded by small ones to damage them all.Ĭrystal Curse (destroying the crystals on enemies deals damage to them for 30 seconds, stacks at least three times - maybe more): This doesn't look much at the beginning but it is insanely versatile and the damage potential is endless. The projectile arches and a bit slow against bird type enemies but the damage output compensates for everything. It deals a large amount of damage in an area. Rulemaster Bow (You'll get 10 explosive arrows, can be stacked up to 20): The straight up strongest weapon in the game. Even if you cheese the "buy all cards from the shop" achievement I suggest getting the third cards. Also keep in mind that you can only purchase TWO copies of every card in the game while the third comes from story progression, side quests or talking to certain people. Cards that deal random damage, turrets, the lance, anything that generates you additional crystals is garbage. The only support items you should use are the two cards giving you one or two additional dice points to minimize the luck factor and the single bomb card. This also means you don't have to pad out your deck with various defense items, including healing. There is only one enemy in the game with a long range attack so it is much easier to stay out of trouble if you do the same. You will get hit a lot if you try to swing around in a crowd. Enemies also begin dealing a noticeable amount of damage not even halfway into the game. You will encounter enemies relatively quickly who can't be killed(!) without ranged weaponry. You should try to build your deck with ranged weapons and phase melee out as much as you can. First you should know that ranged damage is king in this game.
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